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Vernon Billiards

In House Pool League

8-Ball League Quick Reference

A. Balls and Racking

  • Game uses 1 cue ball + 15 object balls.
  • Balls racked in a triangle: 8-ball in center, one stripe and one solid in corners.
  • Objective: legally pocket all of your group (stripes or solids), then the 8-ball to win.


B. Break Shot

  • Home team breaks 1st & 3rd rounds; visitors break 2nd & 4th. Break can be passed.
  • Legal break: 4+ balls to cushion or 1+ balls pocketed.
  • Illegal break options for opponent: shoot table as-is, re-rack & break, or force original breaker to rebreak.
  • Cue ball deflection before hitting rack = foul; loss of turn.
  • Scratch on break: balls stay down (except 8), cue ball in hand anywhere on the table, table open.
  • Improper cue ball placement must be pointed out by opponent before shot.
  • 8-ball on break: rerack or spot & continue. Cannot win or lose on break.
  • No balls made on legal break: opponent shoots on open table.
  • Jumped ball off table on break = foul; opponent chooses cue ball in hand or table as-is. Jumped balls are spotted.


C. Open Table

  • Table is “open” until group (stripes/solids) is chosen.
  • Legal to hit any ball first while table is open except the 8 ball. Hitting the 8 ball first is a foul.
  • Group is determined only after a called object ball is legally pocketed.


D. Game / Calling Shots

  • Call banks & combos; obvious balls/pockets don’t need calling.
  • Balls pocketed on fouls remain down.
  • Opening break is not a “call.”
  • When shooting the 8-ball, clearly indicate pocket verbally or physically.


E. Play

  • Pocket opponent’s balls by accident: stays down; loss of turn only if called ball not pocketed.
  • Continue shooting while legally pocketing own balls (except on safety).
  • Failing to hit 8-ball = foul, opponent gets ball in hand.
  • Balls falling due to interference: replaced to near original position (player causing the 8-ball to fall this way = loss of game).
  • Jumped object balls = foul & loss of turn (8-ball = loss of game).
  • Slow play: >1 min/shot after warning = foul; 3rd infraction = loss of game.
  • Stalemate: 3 consecutive fouls per player, mutual agreement → re-rack & breaker repeats.
  • Coaching: 1 individual coaching call/game, plus up to 4 team coaching calls/match (1 per round, via designated Coach/Assistant Coach). Each call is up to 1 minute.


F. Loss of Game

  • Pocketing 8-ball illegally (wrong order, wrong pocket, jumped off table, slow play).
  • Failing to clearly designate pocket for 8-ball.
  • Pocketing cue ball while shooting 8-ball = ball in hand for opponent.


G. Legal Shots

  • Must hit your group first; then:
    • Pocket a group ball or
    • Cue ball/any other ball hits rail.
  • Kick shots allowed.
  • Safety: declare before shot; balls stay down.


H. Fouls

  • Called by opponent before next shot (except scratch).
  • Fouls include:
    • Illegal shot, scratching, deflecting cue ball before break
    • Cue ball in pocket/off table, double hits, slow play >1 min
    • Jumped balls off table (8-ball = loss)
    • Touching/moving balls illegally
    • Cue tip touches ball illegally
    • Coaching violations
  • Frozen ball (to a rail): must meet 1 of 4 conditions or foul; must be agreed as frozen.
  • Frozen ball (to your own object ball): shooting into it is legal if a ball then pockets or hits a rail; shooting away without moving it doesn’t count as a hit.


I. Penalty for Fouling

  • Opponent gets cue ball in hand anywhere on the table, including after a break foul.
  • Stop shooting immediately when foul called.
  • Three consecutive time fouls = loss of game.


Pool Table Etiquette

Play fair. Be respectful. Keep the game fun.

  • Treat opponents the way you’d like to be treated
  • Wish your opponent good luck before the match
  • Stay clear of the table and your opponent’s line of sight while they shoot
  • Avoid talking to opponents during their shot
  • Call your own fouls and show good sportsmanship
  • Let your opponent know when they have ball in hand
  • Pay attention to your match and be ready when it’s your turn
  • Keep your cue assembled until the match is finished
  • Respect your opponent, win or lose
  • Cheer for teammates—without rooting against opponents


Respect the venue and equipment (ANAF Unit #5):

  • Be courteous and polite to staff
  • Take care of tables, balls, cues, and equipment
  • No jump shots
  • Avoid digging your cue tip when breaking
  • Do not slam balls or bang cues
  • Keep drinks off the tables
  • Do not sit on the rails; keep one foot on the floor when shooting
  • Be aware of your surroundings and politely ask others to move if needed

 

Following these guidelines helps ensure a smooth, enjoyable, and competitive night for everyone.